![]() Zornor90 or Zornor is the main developer of SCP: Unity. Zornor started the project alone, intending to create a remake of the game SCP: Containment Breach, though the scope broadened considerably and the direction shifted when more developers were brought onto the project. He is responsible for most of the AI and most if not all of the game's primary systems including but not limited to worldgen, items and pathfinding. The Senior Developers, colloquially known as The O5s, are the primary directors of the project and both develop themselves and help form the game's direction.Įrror or EternalError is a senior developer for SCP: Unity. He is responsible for almost all of the code that Zornor did not create, including the functions of SCP-330, upgrades of AI code made by Zornor, a heavily improved UI, and several future additions such as new SCPs. He is the director of the UI and a scripter.Ĭorvus or Corvus B. He is responsible for the game's main theme, as well as most of the game's music and sounds. ![]() He is also responsible for coding in sounds through FMOD, and setting up how and when audio is heard by the player. ![]() Discord: SCP-Arma Association Discord Invitation. The Developers, colloquially known as Level 5 Personnel, are the most numerous category of developers. The assets including modularized rooms of the facility, operatable doors and levers, equipment for units to wear, SCP objects in static variants, (mostly) imported from SCP Containment Breach by Regalis, converted into as an Arma 3 addon for operation, screenshot, and to mess around with. They both contribute ideas and add to the projects themselves, though not as frequently as senior developers. He is responsible for some UI design, the game's HUD in particular, as well as designing the game's loading screens and the screens of several computer monitors in-game. While not much of their work is currently in-game, in 0.8 they will have remade and replaced the animations of SCP-106 and SCP-939. Examples of their work can be found on the game's official Youtube channel. Pixel Puffin is a developer for SCP: Unity. They create concept art for the game, seen on the Concept Art page, as well as some other art for the game, such as the anniversary artwork used in Version 0.5.8. They create concept art for the game as well as room blueprints. They have created concepts and blueprints, examples of which can be found on the Concept Art page. ![]()
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